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Android 神兵利器Dagger2使用详解(二)Module&Component源码分析

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前言:

在我的上一篇文章 Android 神兵利器Dagger2使用详解(一)基础使用中,我们通过Dagger2依赖注入的两种方式获取Student对象,并简单了解了各个组件的作用和互相的联系:

@Inject : 注入,被注解的构造方法会自动编译生成一个Factory工厂类提供该类对象。

@Component: 注入器,类似快递员,作用是将产生的对象注入到需要对象的容器中,供容器使用。

@Module: 模块,类似快递箱子,在Component接口中通过@Component(modules =
xxxx.class),将容器需要的商品封装起来,统一交给快递员(Component),让快递员统一送到目标容器中。

本文我们继续按照上文案例来讲,通过源码分析,看看究竟是为什么,我们能够仅仅通过数个注解,就能随心所欲使用Student对象。

一 .代码回顾

我们先不考虑Module,还是这样的代码:

1 .Student类

public class Student {

    @Inject
    public Student() {
    }

}

2 .Module类

@Module
public class A01SimpleModule {

    private A01SimpleActivity activity;

    public A01SimpleModule(A01SimpleActivity activity) {
        this.activity = activity;
    }

}

3.Component类

@Component(modules = A01SimpleModule.class)
public interface A01SimpleComponent {

    void inject(A01SimpleActivity activity);

}

4.Activity类

public class A01SimpleActivity extends AppCompatActivity {

    @BindView(R.id.btn_01)
    Button btn01;

    @Inject
    Student student;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_a01_simple);
        ButterKnife.bind(this);
        //新添代码
        DaggerA01SimpleComponent.builder()
//                .a01SimpleModule(new A01SimpleModule(this))
                .build()
                .inject(this);
    }

    @OnClick(R.id.btn_01)
    public void onViewClicked(View view) {
        switch (view.getId()){
            case R.id.btn_01:
                Toast.makeText(this,student.toString(),Toast.LENGTH_SHORT).show();
                break;
        }
    }

然后运行代码,点击Button,输出student对象信息:

这里写图片描述

二.源码解析

我们打开app目录下的build文件夹,以笔者为例,目录结构为:

app\build\generated\source\apt\debug……\A01SimpleActivity_MembersInjector.java

我们不难发现,编译器已经帮我们生成了这样几个文件:

DaggerA01SimpleComponent.java
Student_Factory.java
A01SimpleActivity_MembersInjector.java

我们进行一一分析:

1. Student_Factory.java

上一篇文章我们已经进行了分析,很简单,当我们@Inject注解一个类的构造方法时,编译器会自动帮我们生成一个工厂类,负责生产该类的对象,类似于商品的厂家

public enum Student_Factory implements Factory<Student> {
  INSTANCE;

  @Override
  public Student get() {
    return new Student();
  }

  public static Factory<Student> create() {
    return INSTANCE;
  }
}

2.DaggerA01SimpleComponent.java

public final class DaggerA01SimpleComponent implements A01SimpleComponent {
  private MembersInjector<A01SimpleActivity> a01SimpleActivityMembersInjector;

  private DaggerA01SimpleComponent(Builder builder) {
    assert builder != null;
    initialize(builder);
  }

  public static Builder builder() {
    return new Builder();
  }

  public static A01SimpleComponent create() {
    return builder().build();
  }

  @SuppressWarnings("unchecked")
  private void initialize(final Builder builder) {
    //初始化A01SimpleActivity_MembersInjector
    this.a01SimpleActivityMembersInjector =
        A01SimpleActivity_MembersInjector.create(Student_Factory.create());
  }

  @Override
  public void inject(A01SimpleActivity activity) {
    a01SimpleActivityMembersInjector.injectMembers(activity);
  }

  public static final class Builder {
    private Builder() {}

    public A01SimpleComponent build() {
      return new DaggerA01SimpleComponent(this);
    }
   /**
     * @deprecated This module is declared, but an instance is not used in the component. This method is a no-op. For more, see https://google.github.io/dagger/unused-modules.
     */
    @Deprecated
    public Builder a01SimpleModule(A01SimpleModule a01SimpleModule) {
      Preconditions.checkNotNull(a01SimpleModule);
      return this;
    }
  }
}

很熟悉,我们在Activity中就用到了这个生成的类,编译器起名方式也很简洁:Dagger+你的Component接口名。

在我们的Activity中我们是这样使用:

DaggerA01SimpleComponent.builder()
//              .a01SimpleModule(new A01SimpleModule(this))
                .build()
                .inject(this);

我们根据这个步骤查看源码,发现

DaggerA01SimpleComponent.builder().build()

实际上是通过建造者模式创建了一个新的DaggerA01SimpleComponent对象,在这个对象的构造方法中,执行了initialize()方法,初始化了一个A01SimpleActivity_MembersInjector对象。

请注意,在初始化A01SimpleActivity_MembersInjector时我们看到这行代码:

A01SimpleActivity_MembersInjector.create(Student_Factory.create());

可以看到,Student工厂类作为参数传入了Injector中。

然后通过调用

DaggerA01SimpleComponent.builder().build().inject(this);

中,实际上是将Activity作为参数传入了A01SimpleActivity_MembersInjector对象的InjectMembers()方法里面,仅此而已。

很好,我们看起来已经明白了Component的作用:编译器通过@Component注解,生成了DaggerA01SimpleComponent类,然后将activity传入初始化了的A01SimpleActivity_MembersInjector对象中。

这时我们有了一点头绪,因为我们发现,Student工厂类,已经和Activity同时都放入了这个神秘的A01SimpleActivity_MembersInjector类中了。

3.A01SimpleActivity_MembersInjector类,将Student和Activity进行连接

public final class A01SimpleActivity_MembersInjector implements MembersInjector<A01SimpleActivity> {
  private final Provider<Student> studentProvider;

  public A01SimpleActivity_MembersInjector(Provider<Student> studentProvider) {
    assert studentProvider != null;
    this.studentProvider = studentProvider;
  }

  public static MembersInjector<A01SimpleActivity> create(Provider<Student> studentProvider) {
    return new A01SimpleActivity_MembersInjector(studentProvider);
  }

  @Override
  public void injectMembers(A01SimpleActivity instance) {
    if (instance == null) {
      throw new NullPointerException("Cannot inject members into a null reference");
    }
    instance.student = studentProvider.get();
  }

  public static void injectStudent(A01SimpleActivity instance, Provider<Student> studentProvider) {
    instance.student = studentProvider.get();
  }
}

其实已经很简单了,在该Injector的injectMembers()方法中,已经将Student对象通过Student_Factory的get()方法获得,然后直接赋值给Activity的student对象了!

就是这行代码:

instance.student = studentProvider.get();

private final Provider studentProvider ->就是在create()方法中传入的Student_Factory工厂类,不信?点击Factory类:

public interface Factory<T> extends Provider<T> {
}

很明显了,Student_Factory父类是 Factory,Factory父类是Provider,向上转型嘛。

三 带Module的源码解析:

现在我们尝试上一篇文章中的Module相关代码:

1.Student类(取消Inject注解):

public class Student {

    public Student() {
    }

}

2.Module类(增加一个Provide注解方法):

@Module
public class A01SimpleModule {

    private A01SimpleActivity activity;

    public A01SimpleModule(A01SimpleActivity activity) {
        this.activity = activity;
    }

    @Provides
    Student provideStudent(){
        return new Student();
    }
}

3.Component(不变)

@Component(modules = A01SimpleModule.class)
public interface A01SimpleComponent {

    void inject(A01SimpleActivity activity);

}

4.Activity(新增一行代码)

public class A01SimpleActivity extends AppCompatActivity {

    @BindView(R.id.btn_01)
    Button btn01;

    @Inject
    Student student;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_a01_simple);
        ButterKnife.bind(this);
        //新增一行代码.a01SimpleModule(new A01SimpleModule(this))
        DaggerA01SimpleComponent.builder()
                .a01SimpleModule(new A01SimpleModule(this))
                .build()
                .inject(this);
    }

    @OnClick(R.id.btn_01)
    public void onViewClicked(View view) {
        switch (view.getId()){
            case R.id.btn_01:
                Toast.makeText(this,student.toString(),Toast.LENGTH_SHORT).show();
                break;
        }
    }
}

我们先把app/build文件夹删除,删除自动生成的代码后,然后ctrl+F9重新编译,编译成功运行,依然可以获得Student对象。

这时我们打开build目录,层层剥开后,发现这样三个类:

DaggerA01SimpleComponent.java
A01SimpleModule_ProvideStudentFactory.java
A01SimpleActivity_MembersInjector.java

1.A01SimpleModule_ProvideStudentFactory.java

public final class A01SimpleModule_ProvideStudentFactory implements Factory<Student> {
  private final A01SimpleModule module;

  public A01SimpleModule_ProvideStudentFactory(A01SimpleModule module) {
    assert module != null;
    this.module = module;
  }

  @Override
  public Student get() {
    return Preconditions.checkNotNull(
        module.provideStudent(), "Cannot return null from a non-@Nullable @Provides method");
  }

  public static Factory<Student> create(A01SimpleModule module) {
    return new A01SimpleModule_ProvideStudentFactory(module);
  }
}

我们知道,我们在Module中创建了一个provideStudent()方法,方法中创建并返回了一个Student对象,其实很相似,Module的@Provides注解就是帮助我们生成了一个Student_Factory的工厂,只不过这个工厂很特别,只有钥匙才能进(必须传入A01SimpleModule对象才能实例化):

//没有传入A01SimpleModule对象,无法实例化该工厂类
 public static Factory<Student> create(A01SimpleModule module) {
    return new A01SimpleModule_ProvideStudentFactory(module);
  }

我们查看A01SimpleModule会发现,想实例化A01SimpleModule,必须传入一个A01SimpleActivity对象,这说明了,A01SimpleModule就像是一个专属的快递箱子,只有本人(A01SimpleActivity)才能签收私人快递,然后打开自己的盒子(A01SimpleModule->创建A01SimpleModule_ProvideStudentFactory)获得这个Student对象!

简单来说,通过@Providers注解后,产生的对象就经过Module包装,通过Component快递员送到需要的容器Activity中。

相比@Inject简单粗暴的注解生成的“万能工厂”Student_Factory类,似乎这个更“安全”一些~

2.DaggerA01SimpleComponent

public final class DaggerA01SimpleComponent implements A01SimpleComponent {
  private Provider<Student> provideStudentProvider;

  private MembersInjector<A01SimpleActivity> a01SimpleActivityMembersInjector;

  private DaggerA01SimpleComponent(Builder builder) {
    assert builder != null;
    initialize(builder);
  }

  public static Builder builder() {
    return new Builder();
  }

  @SuppressWarnings("unchecked")
  private void initialize(final Builder builder) {
    //创建A01Module专属的工厂
    this.provideStudentProvider =
        A01SimpleModule_ProvideStudentFactory.create(builder.a01SimpleModule);
    //将专属工厂放入Injector中
    this.a01SimpleActivityMembersInjector =
        A01SimpleActivity_MembersInjector.create(provideStudentProvider);
  }

  @Override
  public void inject(A01SimpleActivity activity) {
      //将Activity容器传入Injector中
    a01SimpleActivityMembersInjector.injectMembers(activity);
  }

  public static final class Builder {
    private A01SimpleModule a01SimpleModule;

    private Builder() {}

    public A01SimpleComponent build() {
      if (a01SimpleModule == null) {
        throw new IllegalStateException(A01SimpleModule.class.getCanonicalName() + " must be set");
      }
      return new DaggerA01SimpleComponent(this);
    }

    //传入需要的Module
    public Builder a01SimpleModule(A01SimpleModule a01SimpleModule) {
      this.a01SimpleModule = Preconditions.checkNotNull(a01SimpleModule);
      return this;
    }
  }

变化很少,相比较@Inject注解的方式,@Inject注解生成的工厂类就好像将商品赤裸着交给Component,@module注解生成的工厂类就好像给商品加了一层防护纸箱,感觉更贴心了呢~

3.A01SimpleActivity_MembersInjector

public final class A01SimpleActivity_MembersInjector implements MembersInjector<A01SimpleActivity> {
  private final Provider<Student> studentProvider;

  public A01SimpleActivity_MembersInjector(Provider<Student> studentProvider) {
    assert studentProvider != null;
    this.studentProvider = studentProvider;
  }

  public static MembersInjector<A01SimpleActivity> create(Provider<Student> studentProvider) {
    return new A01SimpleActivity_MembersInjector(studentProvider);
  }

  @Override
  public void injectMembers(A01SimpleActivity instance) {
    if (instance == null) {
      throw new NullPointerException("Cannot inject members into a null reference");
    }
    instance.student = studentProvider.get();
  }

  public static void injectStudent(A01SimpleActivity instance, Provider<Student> studentProvider) {
    instance.student = studentProvider.get();
  }
}

可以发现,基本并没有什么变化。

总结

经过两次分析 我们基本理解了Dagger2的使用方式,原理基本如下:

@Inject 注解构造 生成“大众”工厂类
或者
@Module +@Providers 提供注入“私有”工厂类

然后

通过Component 创建获得Activity,获得工厂类Provider,统一交给Injector

最后

Injector将Provider的get()方法提供的对象,注入到Activity容器对应的成员变量中,我们就可以直接使用Activity容器中对应的成员变量了!

了解了原理,接下来怎么使用就随意了~在接下来的文章中,我会结合MVP的架构对Dagger2进行更深入的使用。

GitHub传送门,点我看源码

作者:mq2553299 发表于2017/6/12 21:30:28 原文链接
阅读:9 评论:0 查看评论

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