2017年,各种关于视频处理的功能层出不穷,现在基本上大多APP都有视频上传播放功能。
然而上传,播放可用的优秀框架有很多,我们在此就不说了。
本篇我们就做一个用ffmpeg给视频添加/更换背景音乐的功能
UI界面有两个输入框,第一个填入要加背景音乐的视频文件,第一个要添加音乐的文件。
然后点击按钮。
可见在手机根目录生成了一个合成的视频文件。试播一下,发现已经有了背景音乐。
其实现原理主要是剥开视频文件拿到视频裸流,然后拿到音频文件根据时间戳一帧一帧的封装成一个新的视频文件
下面是具体实现的代码逻辑。
首先项目中导入编译好的ffmpeg库,然后书写CMakeLists.txt链接这些库
然后编写界面,书写界面的逻辑。
主要代码如下:
@Override
public void onClick(View view) {
switch (view.getId()) {
case R.id.button:
startDecode();
break;
default:
break;
}
}
private void startDecode() {
String folderurl= Environment.getExternalStorageDirectory().getPath();
String videoUrl=folderurl+"/"+editText1.getText().toString();
String musicUrl=folderurl+"/"+editText2.getText().toString();
Log.e("ws-----------videoUrl",videoUrl);
Log.e("ws------------musicUrl",musicUrl);
addBgMusci(videoUrl,musicUrl);
}
public native int addBgMusci(String videoUrl, String musicUrl);
最后调用ffmpeg API实现native 方法addBgMusci。
JNI源码如下:
#include <jni.h>
#include <string>
extern "C"
{
#include <libavutil/log.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <android/log.h>
#define LOGE(format, ...) __android_log_print(ANDROID_LOG_ERROR, "(>_<)", format, ##__VA_ARGS__)
#define LOGI(format, ...) __android_log_print(ANDROID_LOG_INFO, "(^_^)", format, ##__VA_ARGS__)
//Output FFmpeg's av_log()
void custom_log(void *ptr, int level, const char* fmt, va_list vl){
FILE *fp=fopen("/storage/emulated/0/av_log.txt","a+");
if(fp){
vfprintf(fp,fmt,vl);
fflush(fp);
fclose(fp);
}
}
JNIEXPORT jint JNICALL
Java_com_ws_ffmpegandroidaddmusic_MainActivity_addBgMusci(
JNIEnv *env,
jobject , jstring input_video, jstring input_music) {
AVOutputFormat *ofmt = NULL;
//Input AVFormatContext and Output AVFormatContext
AVFormatContext *ifmt_ctx_v = NULL, *ifmt_ctx_a = NULL,*ofmt_ctx = NULL;
AVPacket pkt;
int ret, i;
int videoindex_v=-1,videoindex_out=-1;
int audioindex_a=-1,audioindex_out=-1;
int frame_index=0;
int64_t cur_pts_v=0,cur_pts_a=0;
const char *in_filename_v = env->GetStringUTFChars(input_video,NULL);
const char *in_filename_a = env->GetStringUTFChars(input_music,NULL);
const char *out_filename = "/storage/emulated/0/wsAddMusic.flv";//Output file URL
av_register_all();
//Input
if ((ret = avformat_open_input(&ifmt_ctx_v, in_filename_v, 0, 0)) < 0) {//打开输入的视频文件
LOGE( "Could not open input file.");
goto end;
}
if ((ret = avformat_find_stream_info(ifmt_ctx_v, 0)) < 0) {//获取视频文件信息
LOGE( "Failed to retrieve input stream information");
goto end;
}
if ((ret = avformat_open_input(&ifmt_ctx_a, in_filename_a, 0, 0)) < 0) {//打开输入的音频文件
LOGE( "Could not open input file.");
goto end;
}
if ((ret = avformat_find_stream_info(ifmt_ctx_a, 0)) < 0) {//获取音频文件信息
LOGE( "Failed to retrieve input stream information");
goto end;
}
LOGE("===========Input Information==========\n");
av_dump_format(ifmt_ctx_v, 0, in_filename_v, 0);
av_dump_format(ifmt_ctx_a, 0, in_filename_a, 0);
LOGE("======================================\n");
//Output
avformat_alloc_output_context2(&ofmt_ctx, NULL, NULL, out_filename);//初始化输出码流的AVFormatContext。
if (!ofmt_ctx) {
LOGE( "Could not create output context\n");
ret = AVERROR_UNKNOWN;
return -1;
}
ofmt = ofmt_ctx->oformat;
//从输入的AVStream中获取一个输出的out_stream
for (i = 0; i < ifmt_ctx_v->nb_streams; i++) {
//Create output AVStream according to input AVStream
if(ifmt_ctx_v->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO){
AVStream *in_stream = ifmt_ctx_v->streams[i];
AVStream *out_stream = avformat_new_stream(ofmt_ctx, in_stream->codec->codec);//创建流通道AVStream
videoindex_v=i;
if (!out_stream) {
LOGE( "Failed allocating output stream\n");
ret = AVERROR_UNKNOWN;
break;
}
videoindex_out=out_stream->index;
//Copy the settings of AVCodecContext
if (avcodec_copy_context(out_stream->codec, in_stream->codec) < 0) {
LOGE( "Failed to copy context from input to output stream codec context\n");
break;
}
out_stream->codec->codec_tag = 0;
if (ofmt_ctx->oformat->flags & AVFMT_GLOBALHEADER)
out_stream->codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
break;
}
}
for (i = 0; i < ifmt_ctx_a->nb_streams; i++) {
//Create output AVStream according to input AVStream
if(ifmt_ctx_a->streams[i]->codec->codec_type==AVMEDIA_TYPE_AUDIO){
AVStream *in_stream = ifmt_ctx_a->streams[i];
AVStream *out_stream = avformat_new_stream(ofmt_ctx, in_stream->codec->codec);
audioindex_a=i;
if (!out_stream) {
LOGE( "Failed allocating output stream\n");
ret = AVERROR_UNKNOWN;
goto end;
}
audioindex_out=out_stream->index;
//Copy the settings of AVCodecContext
if (avcodec_copy_context(out_stream->codec, in_stream->codec) < 0) {
LOGE( "Failed to copy context from input to output stream codec context\n");
goto end;
}
out_stream->codec->codec_tag = 0;
if (ofmt_ctx->oformat->flags & AVFMT_GLOBALHEADER)
out_stream->codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
break;
}
}
LOGE("==========Output Information==========\n");
av_dump_format(ofmt_ctx, 0, out_filename, 1);
LOGE("======================================\n");
//Open output file
if (!(ofmt->flags & AVFMT_NOFILE)) {
if (avio_open(&ofmt_ctx->pb, out_filename, AVIO_FLAG_WRITE) < 0) {//打开输出文件。
LOGE( "Could not open output file '%s'", out_filename);
return -1;
}
}
//Write file header
if (avformat_write_header(ofmt_ctx, NULL) < 0) {
LOGE( "Error occurred when opening output file\n");
return -1;
}
//FIX
#if USE_H264BSF
AVBitStreamFilterContext* h264bsfc = av_bitstream_filter_init("h264_mp4toannexb");
#endif
#if USE_AACBSF
AVBitStreamFilterContext* aacbsfc = av_bitstream_filter_init("aac_adtstoasc");
#endif
while (1) {
AVFormatContext *ifmt_ctx;
int stream_index=0;
AVStream *in_stream, *out_stream;
//Get an AVPacket . av_compare_ts是比较时间戳用的。通过该函数可以决定该写入视频还是音频。
if(av_compare_ts(cur_pts_v,ifmt_ctx_v->streams[videoindex_v]->time_base,cur_pts_a,ifmt_ctx_a->streams[audioindex_a]->time_base) <= 0){
ifmt_ctx=ifmt_ctx_v;
stream_index=videoindex_out;
if(av_read_frame(ifmt_ctx, &pkt) >= 0){
do{
in_stream = ifmt_ctx->streams[pkt.stream_index];
out_stream = ofmt_ctx->streams[stream_index];
if(pkt.stream_index==videoindex_v){
//FIX:No PTS (Example: Raw H.264) H.264裸流没有PTS,因此必须手动写入PTS
//Simple Write PTS
if(pkt.pts==AV_NOPTS_VALUE){
//Write PTS
AVRational time_base1=in_stream->time_base;
//Duration between 2 frames (us)
int64_t calc_duration=(double)AV_TIME_BASE/av_q2d(in_stream->r_frame_rate);
//Parameters
pkt.pts=(double)(frame_index*calc_duration)/(double)(av_q2d(time_base1)*AV_TIME_BASE);
pkt.dts=pkt.pts;
pkt.duration=(double)calc_duration/(double)(av_q2d(time_base1)*AV_TIME_BASE);
frame_index++;
}
cur_pts_v=pkt.pts;
break;
}
}while(av_read_frame(ifmt_ctx, &pkt) >= 0);
}else{
break;
}
}else{
ifmt_ctx=ifmt_ctx_a;
stream_index=audioindex_out;
if(av_read_frame(ifmt_ctx, &pkt) >= 0){
do{
in_stream = ifmt_ctx->streams[pkt.stream_index];
out_stream = ofmt_ctx->streams[stream_index];
if(pkt.stream_index==audioindex_a){
//FIX:No PTS
//Simple Write PTS
if(pkt.pts==AV_NOPTS_VALUE){
//Write PTS
AVRational time_base1=in_stream->time_base;
//Duration between 2 frames (us)
int64_t calc_duration=(double)AV_TIME_BASE/av_q2d(in_stream->r_frame_rate);
//Parameters
pkt.pts=(double)(frame_index*calc_duration)/(double)(av_q2d(time_base1)*AV_TIME_BASE);
pkt.dts=pkt.pts;
pkt.duration=(double)calc_duration/(double)(av_q2d(time_base1)*AV_TIME_BASE);
frame_index++;
}
cur_pts_a=pkt.pts;
break;
}
}while(av_read_frame(ifmt_ctx, &pkt) >= 0);
}else{
break;
}
}
//FIX:Bitstream Filter
#if USE_H264BSF
av_bitstream_filter_filter(h264bsfc, in_stream->codec, NULL, &pkt.data, &pkt.size, pkt.data, pkt.size, 0);
#endif
#if USE_AACBSF
av_bitstream_filter_filter(aacbsfc, out_stream->codec, NULL, &pkt.data, &pkt.size, pkt.data, pkt.size, 0);
#endif
//Convert PTS/DTS
pkt.pts = av_rescale_q_rnd(pkt.pts, in_stream->time_base, out_stream->time_base, (AVRounding)(AV_ROUND_NEAR_INF|AV_ROUND_PASS_MINMAX));
pkt.dts = av_rescale_q_rnd(pkt.dts, in_stream->time_base, out_stream->time_base, (AVRounding)(AV_ROUND_NEAR_INF|AV_ROUND_PASS_MINMAX));
pkt.duration = av_rescale_q(pkt.duration, in_stream->time_base, out_stream->time_base);
pkt.pos = -1;
pkt.stream_index=stream_index;
LOGE("Write 1 Packet. size:%5d\tpts:%lld\n",pkt.size,pkt.pts);
//Write AVPacket 音频或视频裸流
if (av_interleaved_write_frame(ofmt_ctx, &pkt) < 0) {
LOGE( "Error muxing packet\n");
break;
}
av_free_packet(&pkt);
}
//Write file trailer
av_write_trailer(ofmt_ctx);
#if USE_H264BSF
av_bitstream_filter_close(h264bsfc);
#endif
#if USE_AACBSF
av_bitstream_filter_close(aacbsfc);
#endif
end:
avformat_close_input(&ifmt_ctx_v);
avformat_close_input(&ifmt_ctx_a);
/* close output */
if (ofmt_ctx && !(ofmt->flags & AVFMT_NOFILE))
avio_close(ofmt_ctx->pb);
avformat_free_context(ofmt_ctx);
if (ret < 0 && ret != AVERROR_EOF) {
LOGE( "Error occurred.\n");
return -1;
}
return 0;
}
}
如果不了解ffmpeg API的客官,可先看这里的系列文章:
http://blog.csdn.net/king1425/article/details/70598827
作者:King1425 发表于2017/5/22 17:59:14 原文链接
阅读:27 评论:0 查看评论