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ViewGroup的dispatchTouchEvent理解

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ViewGroup的dispatchTouchEvent理解

以下图例子说明,OFramelayout在最外层

这里写图片描述

    图1.1 view的层级关系
  1. 结论1:
    dispatchTouchEvent()返回false,后续的ACTION_MOVE、ACTION_UP等收不到。注:dispatchTouchEvent()中判断手势是
    ACTION_DOWN时,返回false,则后续的触摸事件收不到,如果返回true,在后续的ACTION_MOVE条件下,不论返回什么都能收到后续触摸响应。类推,在onTouchEvent中是一样的结论。

  2. 结论2:
    如果有对应的OnTouchListener,可以在onTouch中返回true拦截事件,使onTouchEvent()不执行。

  3. 结论3:
    在一次触摸事件中,如果onInterceptTouchEvent()中返回true,则触摸事件由该视图消费,不会再派发。如果onInterceptTouchEvent()先返回false,然后在某个条件返回true,则在起初返回false时,onInterceptTouchEvent()会被一直调用(前提条件是子视图消费了事件并返回了true),返回true后,onInterceptTouchEvent将不会再被调用,不管以后返回啥,onInterceptTouchEvent都不会再被调用。注:前提条件是该视图的dispatchTouchEvent要返回true,也就是说要能持续响应触摸事件。

看到这,大家都会觉得云里雾里,通过研读源码具体分析每个结论,以下基于android 5.0的源码。

结论一研读:

MFramelayout在dispatchTouchEvent()中的ACTION_DOWN条件下返回false,则触控事件首先进入OFramelayout的dispatchTouchEvent()即ViewGroup的dispatchTouchEvent()。进入1956行的判断,disallowIntercept是由requestDisallowInterceptTouchEvent()方法决定的。disallowIntercept为false时表示可拦截事件,然后会调用onInterceptTouchEvent()方法。disallowIntercept默认时为false。然后进入1985行的判断,由于是ACTION_DOWN,继续进入1995行,继续进入2007行,继续进入2016的for循环,进入2049的条件判断。进入dispatchTransformedTouchEvent()方法,在该方法的2405行,handled = child.dispatchTouchEvent(event),也就是调用了MFramelayout的dispatchTouchEvent()方法,由于假定条件下其返回false,dispatchTransformedTouchEvent()该方法返回false,这样就不会进入2049行的条件。然后进入到2090的条件判断,还是调用了dispatchTransformedTouchEvent()方法,然后执行super.dispatchTouchEvent(event),也就是执行View.dispatchTouchEvent()方法。关于View.dispatchTouchEvent(),请查看郭霖的博客。在OFramelayout的onTouchEvent中返回true,则2092行的handled为true,那么OFrameLayout的dispatchTouchEvent返回true。
接下来触摸事件是ACTION_MOVE,进入到OFrameLayout的dispatchTouchEvent()方法。进入到1968行,intercepted = true,则不会进入1985的条件判断,接下来进入2090行的条件判断。在这个过程中,OFrameLayout没将事件传给子视图。也就是dispatchTouchEvent()方法在ACTION_DOWN时返回false,则收不到后续的触摸事件,在这里就是MFramelayout收不到后续事件。

结论2研读:

查看郭霖的博客。Android事件分发机制完全解析,带你从源码的角度彻底理解(上),
Android事件分发机制完全解析,带你从源码的角度彻底理解(下)

结论3研读

情况一:OFramelayout的onInterceptTouchEvent返回true。

OFrameLayout的dispatchTouchEvent()接受触控事件,ACTION_DOWN时会执行1960-》2092。mFirstTouchTarget为null,其赋值在2065行的addTouchTarget()方法中。ACTION_MOVE时执行1968-》2092。所以,在一次触摸事件中,如果onInterceptTouchEvent()中返回true,则触摸事件由该视图消费,不会再派发。

情况二:OFramelayout的onInterceptTouchEvent返回false。

ACTION_DOWN时,执行1960-》1985-》1995-》2049,假设子视图消费了事件并返回了true,则会执行2065行,则mFirstTouchTarget被赋值为该子视图。
ACTION_MOVE是,在上面假设下,mFirstTouchTarget不为空,则会调用onInterceptTouchEvent()方法。执行顺序1960-》1985,由于是ACTION_MOVE,则不会进1995,接下来到2097-》2106,然后执行子视图(MFramelayout)的dispatchTouchEvent()方法。
如果子视图没有消费事件,则mFirstTouchTarget为空,则onInterceptTouchEvent()只会执行一次。
所以onInterceptTouchEvent()返回false,会被一直调用(前提条件是子视图消费了事件并返回了true)。

情况三:在一次触摸事件中,OFramelayout的onInterceptTouchEvent返回false,在某个条件再返回true。

在OFramelayout的onInterceptTouchEvent返回false时,详情参考情况二。在某个条件下onInterceptTouchEvent返回true时,假设先前子视图消费了事件并返回了true(即mFirstTouchTarget不为空),会执行1960-》2097-》2375-》2112,在2112行mFirstTouchTarget被赋值为null。触摸事件继续执行1968-》2092,onInterceptTouchEvent不会再被调用。
所以如果onInterceptTouchEvent()先返回false,然后在某个条件返回true,则在起初返回false时,onInterceptTouchEvent()会被一直调用(前提条件是子视图消费了事件并返回了true),返回true后,onInterceptTouchEvent将不会再被调用,不管以后返回啥,onInterceptTouchEvent都不会再被调用。

ViewGroup的dispatchTouchEvent源码

public boolean dispatchTouchEvent(MotionEvent ev) {
        if (mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onTouchEvent(ev, 1);
        }

        // If the event targets the accessibility focused view and this is it, start
        // normal event dispatch. Maybe a descendant is what will handle the click.
        if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) {
            ev.setTargetAccessibilityFocus(false);
        }

        boolean handled = false;
        if (onFilterTouchEventForSecurity(ev)) {
            final int action = ev.getAction();
            final int actionMasked = action & MotionEvent.ACTION_MASK;

            // Handle an initial down.
            if (actionMasked == MotionEvent.ACTION_DOWN) {
                // Throw away all previous state when starting a new touch gesture.
                // The framework may have dropped the up or cancel event for the previous gesture
                // due to an app switch, ANR, or some other state change.
                cancelAndClearTouchTargets(ev);
                resetTouchState();
            }

            // Check for interception.
            final boolean intercepted;
            if (actionMasked == MotionEvent.ACTION_DOWN
                    || mFirstTouchTarget != null) {
                final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
                if (!disallowIntercept) {
                    intercepted = onInterceptTouchEvent(ev);
                    ev.setAction(action); // restore action in case it was changed
                } else {
                    intercepted = false;
                }
            } else {
                // There are no touch targets and this action is not an initial down
                // so this view group continues to intercept touches.
                intercepted = true;
            }

            // If intercepted, start normal event dispatch. Also if there is already
            // a view that is handling the gesture, do normal event dispatch.
            if (intercepted || mFirstTouchTarget != null) {
                ev.setTargetAccessibilityFocus(false);
            }

            // Check for cancelation.
            final boolean canceled = resetCancelNextUpFlag(this)
                    || actionMasked == MotionEvent.ACTION_CANCEL;

            // Update list of touch targets for pointer down, if needed.
            final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0;
            TouchTarget newTouchTarget = null;
            boolean alreadyDispatchedToNewTouchTarget = false;
            if (!canceled && !intercepted) {

                // If the event is targeting accessiiblity focus we give it to the
                // view that has accessibility focus and if it does not handle it
                // we clear the flag and dispatch the event to all children as usual.
                // We are looking up the accessibility focused host to avoid keeping
                // state since these events are very rare.
                View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
                        ? findChildWithAccessibilityFocus() : null;

                if (actionMasked == MotionEvent.ACTION_DOWN
                        || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
                        || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
                    final int actionIndex = ev.getActionIndex(); // always 0 for down
                    final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
                            : TouchTarget.ALL_POINTER_IDS;

                    // Clean up earlier touch targets for this pointer id in case they
                    // have become out of sync.
                    removePointersFromTouchTargets(idBitsToAssign);

                    final int childrenCount = mChildrenCount;
                    if (newTouchTarget == null && childrenCount != 0) {
                        final float x = ev.getX(actionIndex);
                        final float y = ev.getY(actionIndex);
                        // Find a child that can receive the event.
                        // Scan children from front to back.
                        final ArrayList<View> preorderedList = buildOrderedChildList();
                        final boolean customOrder = preorderedList == null
                                && isChildrenDrawingOrderEnabled();
                        final View[] children = mChildren;
                        for (int i = childrenCount - 1; i >= 0; i--) {
                            final int childIndex = customOrder
                                    ? getChildDrawingOrder(childrenCount, i) : i;
                            final View child = (preorderedList == null)
                                    ? children[childIndex] : preorderedList.get(childIndex);

                            // If there is a view that has accessibility focus we want it
                            // to get the event first and if not handled we will perform a
                            // normal dispatch. We may do a double iteration but this is
                            // safer given the timeframe.
                            if (childWithAccessibilityFocus != null) {
                                if (childWithAccessibilityFocus != child) {
                                    continue;
                                }
                                childWithAccessibilityFocus = null;
                                i = childrenCount - 1;
                            }

                            if (!canViewReceivePointerEvents(child)
                                    || !isTransformedTouchPointInView(x, y, child, null)) {
                                ev.setTargetAccessibilityFocus(false);
                                continue;
                            }

                            newTouchTarget = getTouchTarget(child);
                            if (newTouchTarget != null) {
                                // Child is already receiving touch within its bounds.
                                // Give it the new pointer in addition to the ones it is handling.
                                newTouchTarget.pointerIdBits |= idBitsToAssign;
                                break;
                            }

                            resetCancelNextUpFlag(child);
                            if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                                // Child wants to receive touch within its bounds.
                                mLastTouchDownTime = ev.getDownTime();
                                if (preorderedList != null) {
                                    // childIndex points into presorted list, find original index
                                    for (int j = 0; j < childrenCount; j++) {
                                        if (children[childIndex] == mChildren[j]) {
                                            mLastTouchDownIndex = j;
                                            break;
                                        }
                                    }
                                } else {
                                    mLastTouchDownIndex = childIndex;
                                }
                                mLastTouchDownX = ev.getX();
                                mLastTouchDownY = ev.getY();
                                newTouchTarget = addTouchTarget(child, idBitsToAssign);
                                alreadyDispatchedToNewTouchTarget = true;
                                break;
                            }

                            // The accessibility focus didn't handle the event, so clear
                            // the flag and do a normal dispatch to all children.
                            ev.setTargetAccessibilityFocus(false);
                        }
                        if (preorderedList != null) preorderedList.clear();
                    }

                    if (newTouchTarget == null && mFirstTouchTarget != null) {
                        // Did not find a child to receive the event.
                        // Assign the pointer to the least recently added target.
                        newTouchTarget = mFirstTouchTarget;
                        while (newTouchTarget.next != null) {
                            newTouchTarget = newTouchTarget.next;
                        }
                        newTouchTarget.pointerIdBits |= idBitsToAssign;
                    }
                }
            }

            // Dispatch to touch targets.
            if (mFirstTouchTarget == null) {
                // No touch targets so treat this as an ordinary view.
                handled = dispatchTransformedTouchEvent(ev, canceled, null,
                        TouchTarget.ALL_POINTER_IDS);
            } else {
                // Dispatch to touch targets, excluding the new touch target if we already
                // dispatched to it.  Cancel touch targets if necessary.
                TouchTarget predecessor = null;
                TouchTarget target = mFirstTouchTarget;
                while (target != null) {
                    final TouchTarget next = target.next;
                    if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                        handled = true;
                    } else {
                        final boolean cancelChild = resetCancelNextUpFlag(target.child)
                                || intercepted;
                        if (dispatchTransformedTouchEvent(ev, cancelChild,
                                target.child, target.pointerIdBits)) {
                            handled = true;
                        }
                        if (cancelChild) {
                            if (predecessor == null) {
                                mFirstTouchTarget = next;
                            } else {
                                predecessor.next = next;
                            }
                            target.recycle();
                            target = next;
                            continue;
                        }
                    }
                    predecessor = target;
                    target = next;
                }
            }

            // Update list of touch targets for pointer up or cancel, if needed.
            if (canceled
                    || actionMasked == MotionEvent.ACTION_UP
                    || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
                resetTouchState();
            } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
                final int actionIndex = ev.getActionIndex();
                final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
                removePointersFromTouchTargets(idBitsToRemove);
            }
        }

        if (!handled && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
        }
        return handled;
    }
作者:y444400 发表于2016/9/6 0:20:06 原文链接
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