官方介绍
/**
* Helper for tracking the velocity of touch events, for implementing flinging and other such gestures.
* Use obtain to retrieve a new instance of the class when you are going to begin tracking.
* Put the motion events you receive into it with addMovement(MotionEvent).
* When you want to determine the velocity call computeCurrentVelocity(int) and then call getXVelocity(int) and getYVelocity(int) to retrieve the velocity for each pointer id.
*/
android.view.VelocityTracker主要用跟踪触摸屏事件(flinging事件和其他gestures手势事件)的速率。用addMovement(MotionEvent)函数将Motion event加入到VelocityTracker类实例中.你可以使用getXVelocity() 或getXVelocity()获得横向和竖向的速率到速率时,但是使用它们之前请先调用computeCurrentVelocity(int)来初始化速率的单位 。
使用步骤
1.声明
private VelocityTracker mVelocityTracker;
2.初始化
private void init() {
mVelocityTracker = VelocityTracker.obtain();
}
3.在onTouchEvent的开头添加滑动事件
public boolean onTouchEvent(MotionEvent event) {
mVelocityTracker.addMovement(event);
...
}
当你需要跟踪触摸屏事件的速度的时候,使用obtain()方法来获得VelocityTracker类的一个实例对象
在onTouchEvent回调函数中,使用addMovement(MotionEvent)函数将当前的移动事件传递给VelocityTracker对象
使用computeCurrentVelocity (int units)函数来计算当前的速度,使用getXVelocity ()、 getYVelocity ()函数来获得当前的速度
private VelocityTracker mVelocityTracker;//生命变量
//在onTouchEvent(MotionEvent ev)中
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();//获得VelocityTracker类实例
}
mVelocityTracker.addMovement(ev);//将事件加入到VelocityTracker类实例中
//判断当ev事件是MotionEvent.ACTION_UP时:计算速率
final VelocityTracker velocityTracker = mVelocityTracker;
// 1000 provides pixels per second
velocityTracker.computeCurrentVelocity(1, (float)0.01);//设置maxVelocity值为0.1时,速率大于0.01时,显示的速率都是0.01,速率小于0.01时,显示正常
Log.i("test","velocityTraker"+velocityTracker.getXVelocity());
velocityTracker.computeCurrentVelocity(1000); //设置units的值为1000,意思为一秒时间内运动了多少个像素
Log.i("test","velocityTraker"+velocityTracker.getXVelocity());
4.在onDetachedFromWindow中回收
@Override
protected void onDetachedFromWindow() {
mVelocityTracker.recycle();
super.onDetachedFromWindow();
}
作者:u010321471 发表于2017/2/16 17:50:55 原文链接
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